package gameobjects;
//The base class for a card.
public abstract class Card {
	private boolean activated = false;
	
	/**
	 * Checks if this card is activated
	 * @return activated (true) or not activated (false)
	 */
	public boolean isActive(){
		return activated;
	}
	
	/**
	 * Activates this card
	 */
	public void activate(){
		activated = true;
	}
}
